![]() Rubber stands were included for the cutouts. ![]() The Battledroids included with this first set as cutout playing pieces were the Stinger, Shadow Hawk, Archer, Griffin, Warhammer, Marauder, Crusader, Wasp, and Rifleman. Finally, it offered rules for Battledroid construction (but not for vehicles) that were similar, but not quite identical, to the later BattleMech construction rules which would remain an integral part of all BattleTech boxed set rulebooks. Battledroids also featured rules for tanks and armed jeeps that differed significantly from all later iterations of the BattleTech rules regarding their movement, firing, and damage rules. It was only the optional Advanced Battledroids Rules that resembled what would become the classic BattleTech boardgame rules. Weapon firing and damage were a simplified system that combined all weapons into a single attack roll against the equally singular armor rating of the target, forgoing hit locations in a fashion similar to the simplified combat in the later Alpha Strike ruleset. The Battledroids game rules were different from the later (second edition) BattleTech rules. Beas II would later describe Battledroids as "BattleTech's predecessor", and its contents and scenarios were ruled to be not necessarily canonical for the BattleTech universe. ![]() Instead, the inaugural game was called Battledroids, released by FASA in 1984. ![]() There is no proper "First Edition" of BattleTech. ![]()
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